Checking leaderboards in the game demo will no longer cause the pause menu to break. To celebrate the Steam edition, Dan has drawn some new artwork for the main menu (Woot!). In order to get to the game quicker, we’ve added the ability for players to move through the logo and legal screens quicker when the game boots up using either the escape key, the enter key, the space key or ‘A’ button on a controller. If you have Push-to-Talk enabled, the default PTT key is “T” or pressing 元 on the primary local controller. This lets the player Enable/Disable Voice Chat, Enable/Disable Push-to-Talk, and set the keyboard key used for Push-to-Talk. We’ve improved overall performance by adding Push-to-Talk support as part of a new Audio Settings menu. CASTLE CRASHERS 2 PLAYERS ONE ACCOUNT STEAM UPDATE
If this had been affecting you prior to the update and it still affects you after downloading the first update please let us know by going to our support page and filling out a support ticket. We found that this was related to how specific computers handled audio, which is why this affected only some players and not all.
We’ve improved performance by correcting a memory leak that appeared to affect certain systems. Here are some of the changes that are in the first update: We have made a few adjustments to the game to increase performance and added a few new visuals tailored for Steam gameplay. Today, the first update for Castle Crashers Steam Edition went live. Tags: Contests, halloween Castle Crashers Steam Update 1.1 Need ideas? Check out all the frighteningly awesome entries from the winners of our last Halloween contest HERE!
if you won in a previous year, you can’t win again with the same entry. you entry must be your own creation (or your group’s, parent’s, family’s). Can’t wait to see all the creatively crafty entries! The most important thing is to have fun and please be respectful to other contestants. Prizes will include Behemoth T-shirts, figurines, and other fun goodies to add to your Halloween swag. Judging will be based on originality, hilarity and craftsmanship. On the night of November 4th this thread will be locked, so get your entries in by then! We will review the entries and on November 9th we’ll select at least three winners in each category: Costumes and Carvings. Will you be having a night of knights, prisoners or aliens? Want to test your mad carving skills and take it to the max, Behemoth style? To enter this contest just post a photo of your BattleBlock Theater, Castle Crashers, Alien Hominid, PDA Games, or Dad ‘N Me or other Behemothy creation in this thread on our forums. We missed doing this last year but we’re happy to be celebrating Halloween with you this year! This can be taken further away from the heat of battle in Turn-Based games.The Behemoth’s 4th Annual Costume and Carvings Contest Other games include Fighting, but remove the player from direct control, focusing instead on the Strategy or Simulation of combat. This is sometimes expanded by games that combine the fighting with Adventure, Role-Playing, Narrative and other elements. These games are Action focused, but mainly in respect of the fighting. These pure fighting games sit alongside brawling and beat-em-up games where fights are simpler and against large numbers of enemies. These games are often harder to learn and play, requiring fast reactions and memorisation of combinations of buttons. Different playable characters and computer-controlled enemies have different abilities that offer a tactical challenge. Usually, in some arena, the player uses attacks, and combinations of moves to overpower and outwit his opponent. In this entry we are looking at Fighting games.įighting video games involve close combat between characters. This is designed for people new to gaming, and aims to identify games with the least barriers. In this series, we are learning how different aspects of video games work by playing games that offer an easy introduction to this one concept.